THE FIRST DLSS 5 MANAGER
-
Updated
Sep 22, 2026 - F#
THE FIRST DLSS 5 MANAGER
OptiScaler Aurora — RTX 40 MFG up to 6X, DLSS Neural Rendering, DLSS 310.9 + Streamline 2.14, automatic runtime sync, backup/restore & game compatibility fixes. / 极光版:40系多帧生成、DLSS神经渲染、自动运行库同步与兼容性增强。
DLSS MFG on Ada — unlocks 3x/4x/6x frame generation on RTX 40-series cards and corrects the temporal midpoint. In-memory only.
Compatibility tool for Steam Play based on Wine and additional components. With added support for Reflex and upscalers like CyberFSR
The deprecated Streamline NPM package, which will be deleted on 1st November 2022.
Auto-update DLSS, FSR, XeSS & Streamline across all your games — plus GPU and Windows drivers — with signature verification and one-click rollback.
The ultimate streamline for Volatility 3. Speed up process of memory artifacts extraction phase
Tractography learning
Calculate the stream function and velocity field as well as plot the streamlines and velocity quiver due to surface tension gradient or difference in a spherical cap droplet.
Implementation of a lid driven cavity flow simulator using regular finite differences method with python.
Scripts developed to streamline program installations, user configuration restoration, component removal, debloating, and custom OS tweaks.
Rendering Engine
Create files from git-based templates using dot.js templating. Store templates in repositories, manage them in a tree view, and generate files with powerful templating features. Supports version-controlled templates with dynamic content, parameter inputs, and author information for team collaboration.
A comprehensive web-based tool for delivery teams to process invoice images using OCR (Optical Character Recognition), manage daily deliveries, capture proof of delivery photos, collect digital signatures, and export data for reporting.
A scalable monorepo using Turborepo and pnpm, perfect for large teams.
UniversalDLSS5 is an open-source experimental injector that brings NVIDIA DLSS 5 Neural Rendering / Feature 18 to games that do not support it natively, with D3D11/D3D12 injection, legacy API compatibility, and game temporal-data integration.
Check out FirstMate in action here! 🚀
Raspberry Pi Pico RP2350 Fun
Codes to some popular problems and methods in Viscous Flow Theory
To associate your repository with the streamline topic, visit your repo's landing page and select "manage topics."