A Python framework for GPU-accelerated simulation, robotics, and machine learning.
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Updated
Aug 19, 2026 - Python
A Python framework for GPU-accelerated simulation, robotics, and machine learning.
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
A PyTorch Library for Accelerating 3D Deep Learning Research
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
GPU-optimized version of the MuJoCo physics simulator, designed for NVIDIA hardware.
XLB: Accelerated Lattice Boltzmann (XLB) for Physics-based ML
Build 3D Gaussian Splatting from scratch with NVIDIA Warp in Python — CPU/GPU compatible, with a clean and minimalist design focused on learning modern graphics.
Taccel: Scaling-up Vision-based Tactile Robotics with High-performance GPU Simulation
Reinforcement learning in differentiable multiphysics simulation with NVIDIA Warp.
Library for using the models trained in PhysicsNeMo in Engineering and CFD workflows
Warp-based implementation of the SAP contact formulation
Examples calling Warp precompiled (cached) kernels directly from C++ (without Python)
Physical Engine for 2D rigid/soft simulation. We will use it to create 2D world model later.
CUDA Graphable Neural Networks for NVIDIA Warp
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