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Exploring the unknown
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Exploring the unknown

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@emperiumgs @mygamedevtools

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thatjoaoguy/README.md
thatjoaoguy Software engineer by trade · Game developer at heart

👋 I'm João, a software engineer and game developer. I have a Game Design degree and an engineering habit. At work I build an AI-driven tutor. On my own time I make games and Unity tools, and I use AI to improve development workflows.

💼 Software 🎮 Games
Professional software engineer
🤖 Building an AI tutor at work
Unity engineer: runtime systems and editor tooling
🤖 AI-assisted game dev workflows
Flutter Rive Python LiveKit Claude Codex Unity Blender Claude Codex

🛠️ My GameDev Tools

scene-loader

📊 GitHub stats

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  1. mygamedevtools/scene-loader mygamedevtools/scene-loader Public

    Enhance your scene loading experience with Unity.

    C# 138 6

  2. unity-fastpacedmultiplayer unity-fastpacedmultiplayer Public archive

    Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity I…

    C# 194 34

  3. unity-gamelift-mirror-sample unity-gamelift-mirror-sample Public archive

    A sample for working with AWS GameLift and Mirror Networking on Unity

    C# 43 7

  4. googlevr/cardboard-xr-plugin googlevr/cardboard-xr-plugin Public

    Google Cardboard XR Plugin for Unity

    C# 355 152