Backend and systems engineer working primarily in Go and Zig
- Database internals: storage engines, persistence, indexing, concurrency, and transaction processing
- Distributed systems: coordination, scheduling, replication, and fault tolerance
- Compilers and runtimes: intermediate representations, LLVM, CPU/GPU execution, and native code generation
- HTO — compiler and runtime work involving Graph IR, LLVM-native execution, and CPU/GPU backends
- HyperQueue — merged Rust contribution improving structured JSON output and regression coverage
- DiceDB — HTTP-server testing, test-suite migration, and TLS-related investigations




