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Add bring-your-own encoder functions to GPU contexts - #504
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🟡 Changes recommended
SSAO synchronization and staging-belt lifecycle documentation need correction.
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What changed in this PR
Adds caller-provided command encoder support to GPU rendering pipelines.
Changes:
- Adds low-level
encodeAPIs using staging belts. - Refactors submission methods around the new APIs.
- Documents usage and lifecycle requirements.
| File | Description |
|---|---|
fidget-wgpu/src/voxel/mod.rs |
Adds voxel encoding support. |
fidget-wgpu/src/voxel/effects/mod.rs |
Adds encoder-based voxel effects. |
fidget-wgpu/src/pixel/mod.rs |
Adds pixel encoding support. |
fidget-wgpu/src/pixel/effects/mod.rs |
Adds encoder-based pixel effects. |
fidget-wgpu/src/lib.rs |
Documents encoding APIs. |
fidget-wgpu/src/color.rs |
Converts color uploads to staged copies. |
fidget-wgpu/src/buf.rs |
Adds staged config-buffer writes. |
CHANGELOG.md |
Records the new APIs. |
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| .unwrap(); | ||
| writer.copy_from_slice(cfg.as_bytes()); | ||
| } | ||
| compute_pass.set_pipeline(&self.blur_pipeline); |
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This is incorrect; WebGPU handles this kind of synchronization internally.
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This lets us integrate into rendering pipelines where we're only given a
CommandEncoderand don't want to submit work to the GPU queue behind its back.