Vibe coded — this mod was written with an AI coding assistant. Expect charm, chaos, and the occasional haunted beam.
Client-side Fabric mod for Minecraft 1.21.11: right-click any entity to target it — it gets a tall in-world beam + ground ring in your marker particle, plus an on-screen HUD panel with name, type, health bar and distance. Also bundles the ParticleTuner in-game particle editor (tune count/speed/spread/gravity/size/offset/color/alpha per particle, repixel textures, per-particle profiles).
- Right-click an entity — target it (right-click again to untarget)
- R — target whatever the crosshair is on (rebindable in Controls)
- G — unified menu (Targets / Particles tabs)
- H — clear target
- P — unified menu (same as G)
- Drag the HUD panel in-game, or drag the gold box in the menu's HUD preview
Targets tab: mod toggle, marker-particle picker (any vanilla particle), beam height / puffs / ring size sliders, HUD size slider, HUD layout (Off / Compact / Full), world-mark density, target filters, HUD position preview with drag-to-move.
Particles tab: searchable particle list, 8 tuning sliders (count/speed/spread/gravity/size/offset), Save / Reset / Texture (repixel editor).
Join the Discord from the ✦ Discord button at the bottom of the menu.
./gradlew build
Jar lands in build/libs/. Requires Fabric Loader ≥ 0.18.1 and Fabric API.
Java 21.