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Blog post for v1 release - #81
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erikvansebille
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Very nice blog! See some comments/suggestions below
| - Biogeochemical sensors for Argo floats, meaning the [BGC-Argo campaign](https://biogeochemical-argo.org/) can now be replicated in VirtualShip. | ||
| - More realistic expedition planning, including time at waypoints that depends on real-life conditions such as bathymetry (if you're using an instrument that needs winching to depth!), and Argo floats behave sensibly in shallow water. | ||
| - Closer integration with the [Marine Facilities Planning (MFP)](https://nioz.marinefacilitiesplanning.com/cruiselocationplanning#) tooling, making the integration between VirtualShip and the real-world expedition planning workflow even more seamless. | ||
| - A "Real Life Challenges" module. Real expeditions rarely go exactly to plan. VirtualShip can now simulate "problems" during an expedition, such as equipment faults, logistical challenges. Students/practitioners learn to adapt their plans, just as they would on board. _Tip: Watch out for unexpected dolphin encounters!_ |
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Provide a link to a place with more information about the RLCs?
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| - A revamped documentation site, with new entry points for Educators, Learners, Researchers and Developers. Check it out [here](https://virtualship.readthedocs.io/en/latest/user-guide/index.html)! | ||
| - A sibling [virtualship-workspace](https://github.com/Parcels-code/virtualship-workspace) repository, dedicated to hosting pre-configured cloud-based programming environments for VirtualShip simulations and data post-processing. This allows users to use VirtualShip without needing to install anything locally, and is especially useful for teaching and workshops. | ||
| - An interactive, snappy, terminal-based planning tool (`virtualship plan`), so you can design an expedition, choose instruments and sensors, and have your schedule checked as you go, without having to hand edit config files. |
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This is the first (only?) time you refer to readers with "you". Style-wise, better to use one consistent voice?
Co-authored-by: Erik van Sebille <e.vansebille@uu.nl>
erikvansebille
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Oct 23, 2026
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