system.runInterval(() => { for (const player of world.getPlayers()) { const playerContainer = player.getComponent("minecraft:inventory").container for (let i = 0; i < playerContainer.size; i++) { const item = playerContainer.getItem(i); const item1 = item.getComponent("minecraft:durability") if ( !item1 ) continue item.nameTag = "Essa" } } }); --- #### Issue Details ⚠ *Do not edit this section. It is required for Discord to GitHub issue linking.* * User: Bester#5430 * Server: Bedrock Add-Ons
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