Fix missing/duplicated flying scores - #44
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What changed
Flying scores are now spawned immediately instead of using
SpawnFlyingScoreNextFrame.The original method keeps a reference to a pooled
CutScoreBufferfor one frame.If that buffer is reused before the coroutine resumes, the effect can read another note's score and position.
This causes overlapping or duplicated effects, making one score appear to be missing.
Immediate spawning ensures that the effect is initialized while the buffer still belongs to the correct note.
Related Beat Saber bug:
Meivyn/BeatSaberBugs#26
Testing
Tested for around four hours on Beat Saber 1.44.1.
The problem previously occurred at least twice per map and did not occur again with this patch.