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A·0 — Operating System for Adaptive Visual Experiences

Narrative · Light · Space System Book v0.1 | BCN | 2026 Founder: Cátia Ribeiro


What is A·0

A·0 is the first operating system for adaptive visual experiences. It is not a creative studio. It is not an events agency. It is infrastructure.

A modular, reusable engine with an integrated Data Layer that converts every immersive experience into actionable data.

Art + System + Data = A·0

The Problem It Solves

The immersive experience market has two structural fractures:

1. Artistic but not systematic Studios create unique, beautiful experiences — but they cannot be replicated, scaled, or measured. Every project starts from zero.

2. Spectacular but not intelligent Projection mapping, spatial audio, interactive lighting — these generate zero usable data. The audience experiences something extraordinary, but the brand learns nothing.

A·0 is the missing infrastructure between art and data.


How It Works

A·0 operates through three integrated layers:

Layer 1 — Engine (Modular System)

10 reusable blocks that can be combined to build any visual experience:

Module Function
M01 · Narrative Core Story structure and concept architecture
M02 · Light Design Dynamic lighting and spatial atmosphere
M03 · Space Layout Spatial distribution and visitor flow
M04 · Motion & Media Video mapping and generative media
M05 · Sound Design Spatial audio and soundscape
M06 · Interaction Sensors, triggers, and real-time response
M07 · Brand Integration Visual identity and brand coherence
M08 · Data Capture Sensors, cameras, tracking systems
M09 · Analytics Dashboard Power BI reports and KPIs
M10 · Replication Protocol Deployment in new locations or editions

Layer 2 — Data Layer

Every experience generates structured data:

  • Visitor flow and dwell time
  • Emotional engagement by zone
  • Content performance metrics
  • ROI and brand impact indicators

Stack: Python · SQL · Power BI · REST APIs

Layer 3 — System Book

Complete operational documentation for each project:

  • Technical architecture
  • Replication protocols
  • Data schemas
  • Financial model

Target Market

Primary Clients

  • Luxury & Premium Brands — Immersive product launches, flagship activations
  • Cultural Institutions — Museums, galleries, foundations seeking data from their exhibitions
  • Real Estate Developers — Experiential marketing for high-end properties
  • Event Agencies — B2B infrastructure provider (white label)

Market Size

  • Global immersive experience market: $28.6B (2024) → $97.8B (2031)
  • CAGR: 19.1%
  • Spain + LATAM entry point: Barcelona as hub

Business Model

Revenue Stream Model Avg. Ticket
Full Experience Production Project-based €40,000 – €200,000
Data Layer Subscription SaaS monthly €2,000 – €8,000/mo
System License (white label) Annual license €15,000 – €50,000/yr
Consulting & Audits Per engagement €5,000 – €20,000

Year 1 Target: €180,000 revenue / 3 anchor clients Year 3 Target: €1.2M ARR / 12+ active clients


Competitive Advantage

Capability Traditional Studios A·0
Reusable modules No Yes
Integrated data layer No Yes
Scalable to new markets Rarely By design
Documented system No Yes (System Book)
White label ready No Yes

Roadmap

Phase 0 — Foundation (Q1 2026)

  • Complete System Book v0.1
  • Build core team (technical co-founder + data engineer)
  • Prototype M01–M03 modules
  • Validate with 1 pilot client (Barcelona)

Phase 1 — First Revenue (Q2–Q3 2026)

  • Deliver 2 full productions
  • Launch Data Layer v1 (Python + SQL + Power BI)
  • Close first SaaS subscription client
  • Apply: EIT Culture & Creativity / Lanzadera

Phase 2 — Scale (Q4 2026 – Q2 2027)

  • 5+ active clients
  • LATAM expansion (Mexico City, São Paulo)
  • White label partnerships with 2 agencies
  • Seed round: €500K

Phase 3 — Platform (2027–2028)

  • A·0 as SaaS platform
  • API marketplace for third-party modules
  • Series A: €2M+

Team

Cátia Ribeiro — Founder Background in operations, data analytics, and immersive project strategy. Barcelona-based. Building the system from the ground up.

Open Roles:

  • Technical Co-Founder (Full Stack / Creative Tech)
  • Data Engineer (Python · SQL · Power BI)
  • Experience Designer (spatial + interaction)

Repository Structure

A0-system/
├── README.md                    # This document
├── docs/
│   ├── system-book-v0.1.md      # Full project documentation
│   ├── architecture.md          # Detailed technical architecture
│   └── business-model.md        # Financial and business model
├── data-layer/
│   ├── schemas/                 # Database schemas
│   ├── pipelines/               # Python ETL scripts
│   └── dashboards/              # Power BI templates
├── engine/
│   ├── modules/                 # The 10 modular blocks
│   └── templates/               # Reusable templates
└── assets/
    └── references/              # Visual and concept references

Contact

Cátia Ribeiro — Founder & CEO A·0 / Narrative · Light · Space / Barcelona, 2026

"The problem with the immersive market is that everyone knows how to make art. Nobody knows how to make a system. A·0 is the system."

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