Preserve map entity order - #357
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Vegita2
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Sep 13, 2026
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looks good. I remembered having a test case fail because of entity orders and found this line
// TODO: fix map loading, order of entities doesn't matter
Now it probably should say it DOES matter. Tests currently don't work anyway so it's something for the future when we update angular and use vitest.
I also noticed there is a race condition when quickly loading multiple maps which already existed before. Because of the async entity loading the second map can load entities from the first map. Probably out of scope for this pull request but should be kept in mind
Vegita2
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Sep 13, 2026
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Since entities are generated concurrently, the order at which they are added was indeterminstic. Instead, this waits for all entities to load and then adds all successfully generated entities in the correct order.
This has the downside of not adding any entities if any entity never finishes loading.
I also included a fix for a race condition while I was at it.