docs(wram): curate batch 11 DP block, compiler temp, sram chests, and bank 7F
docs(wram): curate batch 10 anim tiles, dog stats, and boss child segments
docs(wram): curate batch 9 window descriptors, collision matrix, and particle pools
docs(wram): curate batch 8 CGRAM shadow, sprite display list, and tile staging queues
docs(ram): add 47 curated WRAM entries for entity pool slots, Mode 7 flight, and dialogue rasterizer
docs(ram): add 23 curated WRAM entries for armor inventory, dog form stats, and ammo counts
docs(ram): add 109 curated WRAM entries for audio engine, alchemy progression, projectiles, and party pointers
docs(ram): add 62 curated WRAM entries for character stats blocks, weapon levels, HUD widgets, and ring menu
docs(ram): add 42 curated WRAM entries for Script VM slots, thread state, and room triggers
docs(ram): add 60 curated WRAM entries for PPU shadow registers, RNG, and camera engine
docs(ram): add 111 curated WRAM entries across direct page, OAM, windows, entities and companion
Updated Boss Fights (markdown)
Created Entity (markdown)
Created Boss Fights (markdown)
Initial Home page