From cd2f44c2f3c68cbec6da6c6626c5cb8ce0a3fd53 Mon Sep 17 00:00:00 2001 From: Ka3dr Date: Tue, 8 Sep 2026 16:55:42 +0300 Subject: [PATCH] Allow snaptap on Legit Network --- src/game/client/gameclient.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index de7c6a235..6846ed2c4 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -6753,15 +6753,15 @@ bool CGameClient::IsSnapTapBlockedByCommunity() const if(IsBlockedGameType(m_GameInfo.m_aGameType)) return true; - auto IsLegitNetworkName = [](const char *pName) -> bool { - return pName != nullptr && pName[0] != '\0' && str_find_nocase(pName, "Legit Network") != nullptr; - }; - if(IsLegitNetworkName(ServerInfo.m_aName)) - return true; - if(m_ConnectServerInfo.has_value() && IsLegitNetworkName(m_ConnectServerInfo->m_aName)) - return true; - if(pEntry && IsLegitNetworkName(pEntry->m_Info.m_aName)) - return true; + //auto IsLegitNetworkName = [](const char *pName) -> bool { + // return pName != nullptr && pName[0] != '\0' && str_find_nocase(pName, "Legit Network") != nullptr; + //}; + //if(IsLegitNetworkName(ServerInfo.m_aName)) + // return true; + //if(m_ConnectServerInfo.has_value() && IsLegitNetworkName(m_ConnectServerInfo->m_aName)) + // return true; + //if(pEntry && IsLegitNetworkName(pEntry->m_Info.m_aName)) + // return true; return false; }